MATCH WILL START ON SHARP
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qualitySelector.value = event.currentQuality;
const level = playerInstance.getQualityLevels()[event.currentQuality];
qualityStatus.textContent = `Resolution: ${level.height}p`;
}
});
// Change quality based on selector
qualitySelector.addEventListener('change', () => {
if (qualitySelector.value === "auto") {
playerInstance.setCurrentQuality(-1); // Enable auto quality
qualityStatus.textContent = "Resolution: Auto";
} else {
const selectedIndex = parseInt(qualitySelector.value, 10);
playerInstance.setCurrentQuality(selectedIndex);
const level = playerInstance.getQualityLevels()[selectedIndex];
qualityStatus.textContent = `Resolution: ${level.height}p`;
}
});